E26 Physical Feature
This class comprises identifiable features that are physically attached in an integral way to particular physical objects.

This class comprises identifiable features that are physically attached in an integral way to particular physical objects.
This class comprises all persistent physical items that are purposely created by human activity.
This class comprises items of a material nature that are units for documentation and have physical boundaries that separate them completely in an objective way from other objects.
This class comprises identifiable features that are physically attached in an integral way to particular physical objects.
This class comprises all persistent physical items that are purposely created by human activity.
This class comprises items of a material nature that are units for documentation and have physical boundaries that separate them completely in an objective way from other objects.
This class comprises identifiable features that are physically attached in an integral way to particular physical objects.
This class comprises all persistent physical items of any size that are purposely created by human activity. This class comprises, besides others, Human-Made objects, such as a sword, and Human-Made features, such as rock art. For example, a “cup and ring” carving on bedrock is regarded as instance of E24 Physical Human-Made Thing.
This class comprises items of a material nature that are units for documentation and have physical boundaries that separate them completely in an objective way from other objects.
This property relates one instance of E18 Physical Thing which acts as a container or support to a supported or contained instance of E18 Physical Thing. Typical examples of E18 Physical Things which are intended to function as a container or support include shelves, folders or boxes.
THE MODEL
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